Raymond C. Arriaga

Unnamed project / prototype(2009)

- *High poly/pre-rendered backgrounds for use in a child targeted massively multiplayer online game for large publisher.

- These are a few shots of scenes that I modeled and textured from grayworld to what you see here.. I would like to add that there was great input, support, and critiquing from all of my art colleagues at Spacetime. Jake Rodgers, Jason Decker, Billy George, Nathan Beckwith and Ray Pena. It was a pleasure working with all of them. Concept/Colors support by Billy George... Props support by Jason Decker and Nathan Beckwith.

 

 

 

 

Due to scheduled time constraints. I would consider the below images to be 70-80% complete.

I wanted to post them to show more of my work and also to show an example of how each scene took.

Each of these shots are 2-3 weeks of work. I would need another 1-2 weeks on each scene to bring them to a more final state.